16 March 2013

Sniper Elite Nazi Zombie Army Pc
UnknownSaturday, March 16, 2013 0 Comments


  • Publisher(s)   Rebellion
  • Developer(s)  Rebellion
  • Genre(s)   FPS



With all these games focusing on the annihilation of the zombie sub-species, you’d think we were all a part of some crazed political party against the undead; but just how Call of Duty branched away from its war against the living to fighting the rotting flesh of historical figures, and Sniper Elite has decided to get in on the gore-fueled action.
Suddenly famed for its unique X-ray kill cam, any excuse to see an eroded skull break away under the impact of a high-calibre round seems to go hand-in-hand with the series’ signature gimmick Sniper Elite: Nazi Zombie Army is a stand-alone titles recently released for the PC that focuses on… you guessed it… zombies! Cornered in, Hitler sits behind his desk contemplating his next move. His advisers admit that the his war efforts have failed, his goal lost and his campaign doomed. Proclaiming that surrendering isn’t an option, he war chief  blasts down his ill-minded commander and ushers in his final strategy. The graves of his lost army rip apart as his troops stand loyal even after death.
Nazi Zombie Army ushers in 4 player co-operative play – a first for the series. It’s hard to imagine any zombie game these days not centered around fighting off the hordes with your friends. As if to say the idea of becoming boxed in by the undead without any ammunition isn’t where the genre gained its horrific charm to begin with. Regardless, its still an option as Nazi Zombie Army allows you to go it alone or go through the matchmaking system to take the fight to the walkers – be warned though: there’s no AI bot options for those wanting a team effort without the actual teamwork/drama – so it’s one or the other.
Going into battle won’t mean much to start. Setting off on single-player amid the highest difficulty setting proved not all too troublesome to start. The zombies stayed back as my scoped aim set sights on their brains. We all know the way to kill a zombie is to completely shut down it’s head, and the X-ray killcam makes its triumphant return to ensure that you see that process in all its glory. The bullet leaves the chambers, spins and chops through the air and finally meets the body of the target sinking in, destroying the skull (or bones, heart or anything else you aim for) and fires back out the other end.
The kill-cam is meticulously overboard but it’s also oh-so satisfying to see your novice shooting deal the doom it was intended – albeit it does have a small problem; with hordes of zombies come hordes of lethal shots. And with lethal shots come more slow-motion. Once the gimmick wears off or you’re just growing tired of the fight, die and reload scenario, you’ll soon find yourself turning down the kill-cam frequency in the options. Why there’s no “Turn off” function is beyond me, but  it’s certainly something it could use.
5 missions set you and Hitler’s undead army onto each other. Prior to each campaign you’ll get to tweak a loadout of your choosing by picking from a handful of historical sniper rifles, assault rifles and a small selection of handguns while playing a sort of pick n’ mix for your favorite assortment of explosives. Grenades, deployable dynamite, tripwires and landmines mean you can pick and choose whether you prefer to set the traps of just go guns blazing and tossing stielhandgrenate around every corner.
Sniper Elite’s take on the over-saturated zombie shooter genre does a good job of what other zombie shooters never quite manage – a fear factor. It’s not the game that’s going to have you dropping bricks like Resident Evil or Silent Hill did in the past, but it manages to have those deep moments of struggle and worry set in more than a handful of times. The kinds of situations where you find yourself being slowly pushed back by the sheer magnitude of enemies or becoming slowly sandwiched between them.
Many times did I find myself fighting through corridors of the undead only to become trapped in enclaves I thought may give me the room needed to survive. It does so well as to give an emphasis of hope that it then shatters by having you become so lost in pulling off shot after shot that you forget your key survival instincts and fall victim to the soldiers shuffling up behind you. Even the shadows manage to do what you see in the movies; gradually getting larger and more obscured from the lighting angles to give off that true horror-flick flavor. Whether intended or purely coincidental, it certainly made this zombie fan happy.
You get a solidly well rounded game for the price here, which in itself serves as enough reason to say you’re not getting and DLC for this – ever. Sniper Elite: Nazi Zombie Army managed to turn its own formula upside down. Rather than focusing itself on immaculate aiming and low enemy counts for that true gritty, patient feel of marksmanship from the other end of the battlefield it – instead – bumps the enemy count to way into the double digits and leaves you to fend for yourself however you see fit. While movement works well, it feels a little clunky like most third-person games when played with mouse and keyboard, but it’s nothing to split you from the game.
 The challenge remains exactly that – a challenge – and multiplayer works well even when paired with the co-op killcam – something I can see being well worth a Skype session while playing. Sniper Elite: Nazi Zombie Army is certainly worth the attention of anyone looking for either a challenging shooter, a zombie party or just a decent game to play with their mates – just don’t go expecting this to be your new Left 4 Dead.
 System Requirements
OS: Microsoft® Windows® Vista (Service Pack 2) or Windows® 7 or Windows® 8 (Windows® XP is NOT supported)
Processor: Dual-core CPU with SSE3 (Intel® Pentium® D 3GHz / AMD Athlon™ 64 X2 4200) or better
Memory: 2GB
Hard Disk Space: 5GB of free drive space
Video Card: Microsoft® DirectX® 10.0 compatible graphics card with 256 MB of memory (NVIDIA® GeForce® 8800

series / ATI Radeon™ HD 3870) or better
Sound: Microsoft® DirectX® 10.0 compatible sound card or better
DirectX: Microsoft® DirectX® 11.0







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